How it Begins
|"In the corner is a pile of rotting hay -- the only thing you have that passes for a bed."|
Things I forgot to mention in my review- first off, I made a fair amount of progress into the game using Trizbort's automapping feature (this is why my transcript is peppered with >see commands) before eventually realizing that S101 has a built-in map feature.
Also, it is interesting that despite no longer being burdened by the space limitations of the Z-Machine, S101 has its share of throwaway responses, like the response to >TALK TO <person>, which is "Blah, blah, blah..." On one hand, this is a missed opportunity to present a very polished game, but on the other hand, it shows just how important it is to have priorities when writing responses. Sometimes I wonder if the cross that modern IF bears is its obligation to try to provide a nice response to everything. Maybe we need to take a step back.